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	<title>The Armchair Game Designer &#187; pc</title>
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	<link>http://armchairgamedesign.com</link>
	<description>Wherein a gamer/aspiring game designer expresses the full gamut of emotions from outrage to joy to sort of itchy.</description>
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		<title>100 Game Challenge: The Elder Scrolls IV: Oblivion</title>
		<link>http://armchairgamedesign.com/2009/09/24/100-game-challenge-the-elder-scrolls-iv-oblivion/</link>
		<comments>http://armchairgamedesign.com/2009/09/24/100-game-challenge-the-elder-scrolls-iv-oblivion/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 16:27:07 +0000</pubDate>
		<dc:creator>Ryan</dc:creator>
				<category><![CDATA[Miscellany]]></category>
		<category><![CDATA[bethesda]]></category>
		<category><![CDATA[elder scrolls]]></category>
		<category><![CDATA[pc]]></category>

		<guid isPermaLink="false">http://armchairgamedesign.com/?p=193</guid>
		<description><![CDATA[After a small hiatus, I now have a considerable backlog of 100 Game Challenge entries to post, so stay tuned! First up on the chopping block is Oblivion, a game notable not only for being an expansive open-world RPG but also for woefully underusing the voice talents of Patrick Stewart. Join me after the jump [...]]]></description>
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		<title>Why WoW Hooks You (and Why You&#8217;ll Never Quit)</title>
		<link>http://armchairgamedesign.com/2009/07/01/why-wow-hooks-you-and-why-youll-never-quit/</link>
		<comments>http://armchairgamedesign.com/2009/07/01/why-wow-hooks-you-and-why-youll-never-quit/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 05:00:21 +0000</pubDate>
		<dc:creator>Ryan</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[warcraft]]></category>
		<category><![CDATA[WoW]]></category>

		<guid isPermaLink="false">http://armchairgamedesign.com/?p=90</guid>
		<description><![CDATA[This video (also below the break, probably NSFW) has been making the rounds as of late on the Internet, supposedly showing a World of Warcraft player having a monumental freak-out over the fact that his mom cancelled his account. Whether or not this particular video is real (I have some doubts), I believe that this [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>100 Game Challenge: Half-life 2</title>
		<link>http://armchairgamedesign.com/2009/06/22/100-game-challenge-half-life-2/</link>
		<comments>http://armchairgamedesign.com/2009/06/22/100-game-challenge-half-life-2/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 18:04:48 +0000</pubDate>
		<dc:creator>Ryan</dc:creator>
				<category><![CDATA[The 100 Game Challenge]]></category>
		<category><![CDATA[halflife]]></category>
		<category><![CDATA[pc]]></category>

		<guid isPermaLink="false">http://armchairgamedesign.com/?p=47</guid>
		<description><![CDATA[What better way to kick off the 100 Game Challenge than with what is arguably one of the best first person shooters of all time, Half-life 2? Let&#8217;s trade in our rusty old crowbars for gravity guns. Newton would be rolling around in his grave.
INTRO:

Short      cinematic logos
Simple,    [...]]]></description>
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		<title>Warning: Challenger Approaching!</title>
		<link>http://armchairgamedesign.com/2009/06/22/warning-challenger-approaching/</link>
		<comments>http://armchairgamedesign.com/2009/06/22/warning-challenger-approaching/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 17:35:50 +0000</pubDate>
		<dc:creator>Ryan</dc:creator>
				<category><![CDATA[The 100 Game Challenge]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://armchairgamedesign.com/?p=15</guid>
		<description><![CDATA[I recently purchased a book (nay, tome) on game design by David Perry (founder of Shiny Entertainment and creator of Earthworm Jim, among other things), which led me not only to the book’s website, but to something called the DP Challenge. The link contains the nitty-gritty rules, but in summary, the DP Challenge involves deconstructing [...]]]></description>
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